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Read our musings on mostly software and technology related topics, with occasional forays into other topics. Read more here!

Our last 5 blog posts:

Working with Alternative Data Streams in Power Shell

Close to five years ago I made a post here on working with Alternative Data Streams on Windows with .Net. Today (within the last hour) I had to come up with a quick solution for which I used an ADS solution. I’m on a small break and am making this post hurriedly. A CMS was … Continue reading Working with Alternative Data Streams in Power Shell

Assembling a Camera Mount::1 Inch Ball Components

Fitting components together for operating a camera in a particular environment is a fairly common need. There is an endless way to fit a camera to robot arms, ground vehicles, air vehicles, or even with people in specific scenarios. One of the common components is the 1-inch (22mm) ball mount. Such systems have in common … Continue reading Assembling a Camera Mount::1 Inch Ball Components

Pi/Linux – Enumerating Sound Devices

In my exploration of the Linux ALSA API, I had to diagnose why I was unable to hear sounds. The problems was that the sound was playing to the wrong device. I found that the default output device varied by the Raspberry Pi that I used. Each Pi was running in uniquely configured hardware (a … Continue reading Pi/Linux – Enumerating Sound Devices

Text Console and ANSI color Codes

Adding a few colors to text in an output console can make it a lot more readable. Preferably my text colours will be white and 2 or 3 other colors for emphasis. Many text-output APIs have functions that one can call to change text color. Generally, I don’t use these. There are specific byte sequences … Continue reading Text Console and ANSI color Codes

Dynamically Playing Audio on Windows::Part 1a – Signalling Status

In the previous posting for this series, I had code that was functional. But there was a blaring short-coming. I was putting the primary thread to sleep for a specific number of seconds while the system rendered the audio. If the audio was made shorter or longer, then this delay would be inappropriate. In this … Continue reading Dynamically Playing Audio on Windows::Part 1a – Signalling Status

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